"The Captives" - Chapter 2
The Captives of the Lost City of Alhassar
Chapter 2
By Dwayne MacInnes
There are many ways into the city sewer, most of them quite well known. However, I did not want anyone to notice my entrance -- in the unlikely event someone was on the lookout for a person such as me investigating the disappearance of the party of adventurers.
I am good friends with a certain proprietor of a food stall, you may have heard of his shop, "Lord of the Onion Rings". He has been known to be interested in certain... ah, artifacts that are not strictly legal. So, we have an agreement for our mutual benefit. Now, this businessman has a secret entrance behind his stall that leads to the sewers. He figures it is wise to have an escape route close to where he works and lives. I cannot argue, though personally the sewers would not be my first choice.
To say the least, I found my way into the city sewers without anyone the wiser. One thing many people do not realize is that sewers are not only smelly but also quite dark. I have stated before that most elves can see in low light, but are utterly blind in pitch darkness. I have also stated that I know a night sight spell that only lasts a minute that allows me to see in complete darkness.
It has been a quest of mine to find a spell, talisman, or enchanted trinket that would to allow me to see in the dark for extended periods of time. So far, my search has been futile. I have located spells that would allow me to generate light. However, if this were what I truly wanted any torch or lantern would serve my purpose. Alas, I again found myself forced with muttering that simple spell every sixty seconds.
One should note, it is not easy to mutter any spell, including simple ones, when you are gagging over the smell of a city's accumulation of filth. Sure, the underground waterworks are supposed to wash away the sewage into the nearby river; however, we are talking about thousands of people voiding themselves several times a day. Further, the annual maintenance had not happened yet. So the occasional dam or stagnate pool of waste were starting to accumulate.
I choked out the spell that allowed me a quick view of where I was. I think it may have been better not knowing exactly what was around me. Nonetheless, I started on my quest. It was not long before I picked up the trail of the adventurers. Seeing as how they were composed mainly of the non-rogue types and stealth was not in their main interest, I did not have much difficulty.
With a piece of cloth wrapped over my mouth and nose, I was able to keep the worst of the vile scent a bay. At least, I would like to believe I was. In any case, I continued to gag and choke out my incantation that allowed me to navigate through the dark and damp sewers.
I quickly came across an old campsite the party of adventurers had prepared a week or more ago. The charred remains of a campfire lay upon the cold and slimy flagstones of the sewer floor. I guess no one bothered to warn the party that having a fire down in the sewers was risky at best.
A pocket of confined methane gas could easily explode any unwitting party member to smithereens. Despite the adequate ventilation of the sewers, this catastrophe has happened more than once in the past. Fortunately, the sewer's construction was first rate, so the pressure from the blasts tended to funnel down the long corridors.
Sometimes the blasts would actually help the maintenance crew by removing many of the obstacles that obstructed the optimal function of the sewers. These maintenance crews would often contain at least one mage or priest that could conjure up a decent light spell to help them navigate and work in this subterranean world. Thus, most fires were unnecessary.
It was obvious that the party I was after did not meet with such a fate because their footprints led further down the dank and smelly corridor. I kept my short sword ready in case I came upon one of the denizens of the sewers. These were mostly composed of giant rats. These animals about the size of a large dog somehow thrived down here. I do not even want to think about what they ate in order to survive.
I did not travel far when I came to the scene of a struggle. It appeared that another group of humanoids ambushed the adventurers at this point. I could easily read from the footprints and blood splatters against the walls that the fight went poorly for the adventurers. The party's struggle was not very long and they were quickly subdued and taken prisoner.
I should point out that not only giant rats live in the sewers. Those seeking to escape from the eye of the law or civilization often made their way down here. That is why many of the maintenance crews often employ a novice member of the Fighters Guild or two. Of course, if there were any such people down here, the maintenance crews hoped the annual party of adventures would take care of them first.
Unfortunately, it looks like the adventurers were the ones who were the worst of it this time. I could not understand immediately why the ambushers did not just dispatch the party and dump their bodies in the deep channels of raw sewage that ran down the middle of the corridors. I could tell that the unfortunate adventurers became the unwelcome guest of some other party.
I followed the trail as it wound down the labyrinthine corridors and over more than a few bridges that occasionally crossed the river of filth. Occasionally the bones of rats and other small mammals littered the slime-covered flags. I stealthily and unerringly followed a trail until it led to a blank wall.
I have had experience with trails suddenly stopping at walls to know that I had come across a secret entrance. It only took me a couple of moments to find the trigger, a rusted iron ring set in the stone floor, which opened the door.
I quickly slipped passed the door before it slid back to the closed position. Here I found the random torch set into the wall. As I sighed in relief from not having to mutter that infernal dark sight spell again, I realized that the smell of sewage diminished noticeably. That or I was finally getting used to it.
A quick glance in the flickering light revealed several shattered crates and barrels littering one of side of the new corridor. This tunnel was not an original part of the sewers and led straight from the wall. I also noticed that amongst the debris of shattered containers there appeared an iron bound chest about the size of a hatbox.
The quality of the lock told me that something of great value must be stored inside. My lock picks made quick work of the lock. As I flung open the top, a gust of wind blew from the box extinguishing the torch and leaving me in pitch black.
I was in mid mutter of renewing my dark sight when I heard a voice echo across the corridor.
"Ah, thanks old chap. It was getting a little musty in there."
Labels: Stories - Fantasy, The Captives of the Lost City of Alhassar, Writer - Dwayne MacInnes
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